← Back to New Mods
Minecraft

Deep Guardian Fix

A very small fix to guardian spawn mechanics for deeper than vanilla monument spawns

Price not confirmed

Warnings and review limits

  • Official listing says this is only for NeoForge 1.21.1 and the creator does not plan to update it. Compatibility with world-generation combinations was not tested.
  • Static review only; no installation or runtime world-generation/gameplay test was run.
  • The exact official release passed offline Codex Security static review, but was not installed or tested in Minecraft.

What changes in Minecraft?

A very small fix to guardian spawn mechanics for deeper than vanilla monument spawns See the official listing for mechanics and dependencies.

From the creator

ChuckyCheegles ↗
I ran into an issue with YUNG's Better Ocean Monuments and Tectonic where I could get monuments to generate at y level -250 but the guardians would only spawn at vanilla depths. So, I vibe coded this small mod to make the guardian spawn mechanics ignore depth. It's only meant for 1.21.1 NeoForge and I wrote this for my modpack and do not plan on updating it but if anyone else needs this it's here.

Official creator listing identifies AI-assisted work for this exact release; this is a creator claim, not independent authorship proof.

Community responses

Positive comments and independent successful-use reports have not been confirmed. Read the original discussion for current replies.

No independent successful-use report or in-game test was verified.

Getting started

Review the official Modrinth listing for exact loader and dependencies. No installation or runtime test was performed.

Official mod page ↗