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Cities: Skylines II

Event Engine

Schedules runtime stadium/venue events and creates bounded native spectator visit/departure requests.

Price not confirmed
Event Engine mod artwork for Cities: Skylines II

Warnings and review limits

  • Beta event/visitor-trip requests may cause congestion, slowdown and persistent in-flight effects. Back up saves/use disposable city; cancel/reset does not undo all game effects.
  • Event schedules are runtime-only and clear when leaving/reloading city. Attendance targets and transport split are estimates, not guaranteed attendance or actual route choices.
  • EnableEventSimulation and MaxEventAttendance options are not enforced by exact release simulation. Use event cancel/reset or leave city to stop generation; do not rely on disabled toggle/15000 cap.
  • Informational/mod.json/display0.2.2 versus assembly/file0.2.1.0 and stale UI footer0.2.0-BETA metadata; exact ZIP pinned.
  • No mod/game installation or runtime compatibility test was performed. Exact artifact static review does not certify malware-free behavior. Source-to-release reproducible build identity was not established.

What changes in Cities: Skylines II?

Schedules runtime stadium/venue events and creates bounded native spectator visit/departure requests.

From the creator

progamer8785 ↗
These mods are developed with AI-assisted tooling alongside manual design, testing, debugging, runtime verification and review.

The official creator material attributes AI assistance to this named mod.

Community responses

Positive comments and independent successful-use reports have not been confirmed. Read the original discussion for current replies.

No independent successful-use report was verified; no installation or runtime test performed.

Getting started

Back up any city save first. Open the official Paradox Mods listing in Cities: Skylines II and subscribe/enable the mod in a playset. Load a separate test city first; use its toolbar panel or Options settings as described in the official listing.

Official mod page ↗