Sally Face Access
Adds spoken navigation and accessibility support to Sally Face.
Price not confirmed
Warnings and review limits
- Back up saves/configuration and preserve existing mods before installing or replacing loader files.
- First launch needs Internet for loader/IL2CPP preparation; failed runtime search can automatically download/run Microsoft.NET installer or fetch portable runtime fallback. External future packages not certified by this ZIP assessment.
- Spoken dialogue and unhandled text stored locally under UserData/SallyFaceAccess; debug screenshot/dump options can create local game data. Consider these when sharing support bundles.
- Tour/SelfTest development options defaultoff, block saving and may traverse scenes; keep them off for ordinary play.
- Native loader/speech bridge compatibility with gameversion,othermods/securitytools/screenreader not hands-on verified.
- Only reviewed portable ZIP is eligible; separate setup EXE not assessed; do not call it reviewed.
- Static review does not certify source-to-release reproducible identity or absence of all defects.
What changes in Sally Face?
Adds screen-reader and spoken game-text/navigation support through a MelonLoader accessibility plugin.
From the creator
president-lion ↗Made by president-lion, with Claude.
Official creator attribution identifies AI assistance in this mod’s creation.
Community responses
Positive comments and independent successful-use reports have not been confirmed. Read the original discussion for current replies.
Exact release files received static review. No independent installation, game runtime or successful-use report was verified.
Getting started
Close game; manually extract reviewed portable ZIP into owned game directory beside Sally Face.exe. Preserve existing loader/mod files. Initial loader preparation may require Internet and take1–2silentminutes. To remove ownmod delete Mods/SallyFaceAccess.dll and UserLibs/prism.dll; full loader removal affects other mods.
Official mod page ↗