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Cities: Skylines II

Traffic Stress Lab

Adds bounded native random-traffic requests to test road networks, with selectable request pressure and stop/reset controls.

Price not confirmed
Traffic Stress Lab mod artwork for Cities: Skylines II

Warnings and review limits

  • Experimental stress test can congest city and slow simulation. Use disposable test city and back up saves.
  • Stop cancels new/queued requests; already spawned vehicles continue their trips.
  • Official display version1.5.6 differs from bundled DLL/mod.json1.5.5-beta.1; reviewed exact ZIP pinned.
  • No mod/game installation or runtime compatibility test was performed. Exact artifact static review does not certify malware-free behavior. Source-to-release reproducible build identity was not established.

What changes in Cities: Skylines II?

Adds bounded native random-traffic requests to test road networks, with selectable request pressure and stop/reset controls.

From the creator

progamer8785 ↗
These mods are developed with AI-assisted tooling alongside manual design, testing, debugging, runtime verification and review.

The official creator material attributes AI assistance to this named mod.

Community responses

Positive comments and independent successful-use reports have not been confirmed. Read the original discussion for current replies.

No independent successful-use report was verified; no installation or runtime test performed.

Getting started

Back up any city save first. Open the official Paradox Mods listing in Cities: Skylines II and subscribe/enable the mod in a playset. Load a separate test city first; use its toolbar panel or Options settings as described in the official listing.

Official mod page ↗